Lo Wheelwright

Lo Wheelwright is a designer who specializes in taking murky, complex problem spaces into actionable product solutions.

She has worked for eight + years bridging design & research practices to make great experiences for humans. Collaborative workspaces with a heavy emphasis on Agile, XP, and process are her bread & butter.

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Currently at : Amazon

Previously at : Carbon Five, NASA's Jet Propoulsion Lab | Opslab ๐Ÿš€ and Getty Images


 


Sr. UX Designer

Amazon
March 2020 - Now


Sr. Product Designer

Carbon Five
Jul 2018 - March 2019

In an Agile XP agency, consult with a variety of clients ranging from education, fin-tech and entertainment, to lead design on projects. Day to day responsibilities focus on full implementation cycle (including exploration) with a heavy emphasis on setting up key rituals of Agile process.

Client work includes : Swell, UCLA, Fender, Sharespost and moreโ€ฆ

Sr. UX Designer + Researcher
NASA's JPL
Jul 2017 - Jul 2018

Primary work is in the OpsLab with a set of augmented reality and cross-platform tools for science and engineering teams at JPL. Day to day responsibilities span full cycle of research to design (including generative research, product definition, design & prototyping, testing and iteration).

Winner of NASA Software of Year 2018


UX Interaction Designer [Innovation Team]
Getty Images
Jan 2017 to May 2017

Responsibilities spanned research, design and new product innovation within stock photography. Work ranged from cross-platform mixed reality concepts, stickers, 360 photo editing and machine learning to engage with new consumer audiences.


UX Designer [Graduate Intern]
NASA's JPL
Jun 2016 to Aug 2016

I was the first UX design intern embedded on a mission at JPL. During the summer, I worked on the Mars 2020 mission operations team. My responsibilities included researching, designing and testing a set of tools that scientists and engineers would use to manage the sol to sol operations of the future rover on a Tactical and Strategic timeline.


UX Designer
Getty Images
April 2015 to May 2016

I maintained, iterated and evolved the Getty web product using user centered design methodologies. Responsibilities ranged from research, wire-framing, designing, prototyping, conducting usability testing, A/B testing and pairing with development to iterate on feature and new product work.
 

Graphic Designer
efelle media
Jul 2013 to May 2015

In an agile work environment, I was responsible for crafting brand identifies that spanned mobile, web and print mediums. The heart of my work was translating client needs, user desires and brand stories into compelling visual narratives. From conception to launch, I crafted sitemaps, personas, wireframes, pixel perfect prototypes, to SASS style guides, QA and more. 

 

Education

M.S. HCDE
University of Washington
 

B.A. CHID
University of Washington
 

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Other
Activity

Talks

Design Mentor Night - Carbon Five | 2019

Immersed in Space - VRScout Panel Speaker | 2018

Make it So : UX, Spacraft + the Virtual | UC Longbeach | 2018

Augmenting Mission Operations | ISDC | 2018

Blogging

Ground Control to Major Tom : How to Excel in Remote Research
Read it here

Approaching Gender in Software Products
Read it here

Sketched, not Stirred: Attempts to Host a Drink + Draw
Read it here
 

Awards

NASA Software of the Year | 2018

Davey Award : Beautiful Booze | 2015

21st Annual Communicator - Gold | 2015

Marcom Award Gold : Visit Federal Way | 2014

Marcom Award Gold : Sam Z Comics | 2014

Sometimes Lo draws